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FAQ

Check out the FAQs we've prepared for Thick As Thieves!

What is Thick As Thieves?

Thick as Thieves is a stealth-action heist game playable solo or with a partner in crime in co-op multiplayer. Progress through the Thieves Guild as you complete heists, contracts and unlock new gear on your way to becoming a Master Thief.

Who is making the game?

OtherSide Entertainment is the development studio behind Thick as Thieves. Led by legendary designers Paul Neurath and Warren Spector, the minds behind games such as Thief and Deus Ex.

When is it launching?

You can enter the shadows on PC from 20th May 2026!

How much does it cost?

$4.99/€4.99/£4.99

Why did the game switch from PvPvE to singeplayer and co-op?

We found that adding the PvP layer detracted from the core fun of the stealth action. You can find our full statement on the pivot here.

Will there be additional content post-launch?

We intend to bring more content to Thick as Thieves that expands on the story and setting in this introductory campaign. Our full focus is on delivering the best experience possible at launch and we will share more details on post-launch plans closer to the time after the game's initial reception.

Why will there only be an introductory campaign at launch?

We’ve always wanted to explore Kilcairn beyond more than just a single story. This initial campaign offers a sizeable chunk of content and lets you see the world we’re building. We also wanted to get you into the game as soon as possible so you can experience the satisfying stealth that we’ve created.

Is this a live service game?

No. While we are looking to bring more content to the game post-launch, we have no pre-determined release schedule. Further content will be developed based on player feedback and will be released when we feel it is the right time to do so.

Is the game coming to console?

Our focus is on preparing the PC release for launch. We'd love to have Thick as Thieves available on as many platforms as possible and will share more news on this when we can.

How long is the game and how replayable is it?

This introductory campaign is made up of 16 contracts running to at least four hours and the game is designed for high levels of replayability with plenty of level and difficulty variation. You can hear more about this in our latest developer walkthrough.

Where can I find out more?

Besides our Steam page, you can join us on Discord to speak directly with the team and share your thoughts with other Thieves! We also have active channels on YouTube, TikTok and X!

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THICK AS THIEVES® ©2024 OtherSide Entertainment, Inc. All rights reserved. Published by Megabit Publishing, part of Aonic AB (publ).